Among the hundreds of lessons I learned during my youngest child’s first year of life was this: If you earnestly pursue dunking after your athletic peak years of 18 to 30, give or take, it can be done. You can enjoy what it feels like to dunk. You can even feel it more purely than I did, maybe without needing a lob from a friend, and hopefully without all the hand damage. But you should expect a long, frustrating, demeaning war of attrition that pits mind, body, spirit against the most oppressive, unrelenting opponent of them all: gravity. The sun rises and sets, the tides creep in and out—even taxes and death seem negotiable nowadays—but gravity remains constant, forever pounding our shoulders, stooping us shorter as we grow gray, never letting up—no matter what NASA tweets.
A great summary of what it takes to improve vertical jumping ability Joe. There is definitely an art and science to optimizing vertical jump height. I actually just completed a huge post on the topic of How To Jump Higher which your readers may find complements this post nicely. It is a long read (12000+ words) but for those of your readers who want to learn more about the art of jumping they may find it helpful. Keep up the great work!
I gave myself ten weeks to dunk again. It wasn’t going to be easy: I figured I’d need to add five or six inches to my vertical in order to dunk a regulation basketball. I was in half-decent shape, and at six-foot-three, I had height on my side. But I had a few things other than age working against me—namely feet that had flattened over the years to canoe paddles, and an ankle injury I’d never properly rehabbed.
Resident Evil 2: DualShock Ver., known as Biohazard 2 DualShock Ver. (バイオハザード2：デュアルショックバージョン Baiohazādo Tsū: De~yuarushokkubājon?) in Japan, As the title suggests, is a second expanded version of Resident Evil 2 that became the base of other subsequent versions/ports of the game. The game was modified to incorporate support for the vibration function and analog control of the PlayStation DualShock controller.
Two foot jumpers spend a lot more time on the ground during take-off than one-foot jumpers. This allows them to generate a lot of force through the muscles of the calves, quads, glutes and hips. While one-foot jumpers rely heavily on elasticity and "bounciness", two-foot jumps are more reliant on strength and power. This is one of the reasons why football players are excellent two-foot jumpers - they have really strong lower bodies!
The record for the most WNBA dunks belongs to Brittney Griner. As a high school senior, she dunked 52 times in 32 games and set a single-game record of seven dunks. As a standout at Baylor University, Griner became the seventh player to dunk during a women's college basketball game and the second woman to dunk twice in a single college game. In her WNBA debut on May 27, 2013, Griner dunked twice, and as of 2014, has five WNBA dunks, including the first in a playoff game (August 25, 2014).
High Reach Jumps – with your feet shoulder width apart, bend down into a comfortable squat position and then jump up as high as you can reaching for the sky! This drill is great to do under the basketball goal or near a wall so you can have a visual of how high you’re jumping – or how low you jump once you start getting tired. Try to reach the same height through all your reps.
Thank you very much for your sharing this information. I am excited to start working on your recommendations immediately. The information seems very clear and easy to follow. I like the available links, and the fact that I can use this product on my Kindle, although I am used my PC to view. The book is brief and not full of wordy marketing fluffy verbiage.