Joe would die some 30 years later, at age 82, but what he said that day as he stood in a puddle of dry tobacco—his clothes disheveled, the other Fortenberrys yelping a chorus of excited Yessirs—spoke to me in a way that can only be understood by those who blindly take on missions that exact a greater toll than was envisioned. “Well,” he said with a grin, “that’s the last time I’ll ever do that.”
Because jumping ability is a combination of leg strength and explosive power, jumping can be developed in the same fashion as any other muscular activity. The ultimate limit to how high any athlete can jump will be determined to a significant degree by the distribution of fast-twitch versus slow-twitch fibers present in the muscles of the legs. This distribution is a genetic determination. Fast-twitch fibers are those whose governing neurons, the component of the nervous system that receives the impulses generated by the brain to direct muscular movement, fires more rapidly, which in turn creates the more rapid muscle contractions required for speed. As a general proposition, an athlete with a greater distribution of fast-twitch fibers will be able jump higher than one with a preponderance of slow-twitch fibers.
For women's basketball, to dunk or not to dunk has long been the question. It’s the ‘wow factor’ that WNBA haters often point to as proof that the women's game doesn't deserve the fandom, fame and fortune that the guys get. Cristen and Caroline talk to two dunking superstars of past and present to sort through the courtside gender politics and controversy of stuffing the net and find out whether more women bringing the slams could settle the score.
After warming up, I proceeded to slam Jeff’s best lobs off the back rim at least 10 times, watching these missed dunks rebound high over the lane and land somewhere near the three-point line. It’s tough to express how difficult it was to pack up and walk away from the court on such days, to listen to my body when it told me it had reached the point of diminishing returns. To come up with yet another way to tell the wife: No, not today, Sugar. But I came reeeally close.
The dose was determined according to the patient's body weight. Doses of dopamine could be increased or decreased by 2 μg per kilogram per minute and doses of norepinephrine by 0.02 μg per kilogram per minute (or more in emergency cases) (see Figure 1 and Figure 2 in the Supplementary Appendix, available with the full text of this article at NEJM.org). An example of the dose-escalation table is provided in Table 1 in the Supplementary Appendix. The target blood pressure was determined by the doctor in charge for each individual patient. If the patient was still hypotensive after the maximum dose of either agent had been administered (20 μg per kilogram per minute for dopamine or 0.19 μg per kilogram per minute for norepinephrine — doses that have been shown to have similar effects on mean arterial blood pressure12,13), open-label norepinephrine was added. The dose of 20 μg per kilogram per minute for dopamine was selected as the maximal dose because this upper limit was the standard of care in the participating ICUs, in line with expert recommendations14 and international guidelines.15
Writer Antonio Passolini (formerly "Johnny Jump-Up" in his Greg Dark days) borrows several elements of science fiction cyber classics such as BLADE RUNNER and STARGATE with an experimental project at the asylum ironically referred to as Mindgate. Employing intentionally impenetrable mumbo jumbo, Dr Hellstrom has created a doorway into the mind's realm as if it were a separate world running parallel to the physical one our bodies inhabit. The f/x when Mangrove and her henchmen (Decker again and Peter North) pass from one world to another are impressive, matching the big budget blockbuster original every step of the way.
Other investigators and participants in the trial are as follows: R. Kitzberger, U. Holzinger, Medical University of Vienna, Vienna; A. Roman, Centre Hospitalier Universitaire St. Pierre; D. De Bels, Brugmann University Hospital; S. Anane, Europe Hospitals St. Elisabeth, and S. Brimioulle, M. Van Nuffelen, Erasme University Hospital — all in Brussels; M. VanCutsem, Centre Hospitalier Universitaire de Charleroi, Charleroi, Belgium; J. Rico, J.I. Gomez Herreras, Rio Hortega University Hospital, Valladolid, Spain; H. Njimi (trial statistician), Université Libre de Bruxelles, Brussels; and C. Mélot (independent statistician and physician responsible for conducting sequential analysis and evaluation of serious adverse effects), Erasme University Hospital, Brussels.
Add some flair with a double-pump. Suggesting you're so high you could dunk it twice, in the double-pump dunk you bring the ball back down to chest level at the apex of your leap, then force it back up to slam it with authority. Some notable players, Tracy McGrady among them, would do this regularly while spinning in the air, doing a 360 dunk variation.
Resident Evil 2: DualShock Ver., known as Biohazard 2 DualShock Ver. (バイオハザード2:デュアルショックバージョン Baiohazādo Tsū: De~yuarushokkubājon?) in Japan, As the title suggests, is a second expanded version of Resident Evil 2 that became the base of other subsequent versions/ports of the game. The game was modified to incorporate support for the vibration function and analog control of the PlayStation DualShock controller.
I went through this progression, too. I went from touching the middle of the net at 12 years old, to dunking a basketball at 14 years old, to doing serious acrobatic 360-degree dunks at 17 years old. In college, my personal record for the vertical leap was 40 inches. At my peak, I was able to touch the top of the square on a regulation backboard, about 11.5 feet from the ground. Even now, in my thirties, I can dunk a basketball while standing underneath the basket—no run up required. I owe it all to the power of the vertical jump.

Vertical jumps are used to both train and test for power output in athletes. Plyometrics are particularly effective in training for power output, and include vertical jumps of different types in their protocol. In one recent study, training with plyometrics (which included continuous vertical jumps) was shown to improve jump height and boost vertical jump performance to similar degrees in combination with very different resistance training protocols, indicating that the plyometric jumping contributed to the increased jump height more than resistance training. Research into plyometric jumps found vertical jumps to be among the highest in terms of muscle recruitment (as measured by electromyography), power output, and ground reaction force produced.[8][9][10] Fatigue has been researched in athletes for its effect on vertical jump performance, and found to decrease it in basketball players, tennis players, cyclists, rugby players, and healthy adults of both genders.[11][12][13]
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