My early efforts were clumsy. Jumping willy-nilly as high as I could, with no regard for technique, I occasionally felt my finger graze the underside of the rim. Most times I did not. What I did feel early on was a firm self-awareness­ that I was a two-foot jumper (like Spud Webb, Dominique Wilkins, Vince Carter and myriad NBA Slam Dunk champions with whom I have nothing else in common athletically) as opposed to a one-foot jumper (see: Julius Erving, Clyde Drexler, Michael Jordan). This meant that my best shot at dunking would be to elevate like an outside hitter in volleyball—that is, by stepping forward with one foot, quickly planting my trailing foot next to it and then propelling myself upward off both.
There are a number of variations on the windmill, the most common being the aforementioned one- or two-hand variants. In these cases, the windmill motion may be performed with the previously discussed one-arm technique and finished with one- or two-hands, or the player may control the ball with two hands, with both arms performing the windmill motion, finishing with one or both hands. Additionally, the ball may be cuffed between the hand and the forearm—generally with the dominant hand. The cuff technique provides better ball security, allowing for a faster windmill motion and increased force exerted on the basket at finish, with either one or both hands. Using the cuffing method, players are also afforded the opportunity of performing the windmill motion towards the front (counterclockwise), a technique exploited by French athlete Kadour Ziani when he pioneered his trademark double-windmill.

Dunking exposes you to some extra risk of injury. First of all, you can get low-bridged or get your legs tangled up with defenders near the hoop, causing you to fall awkwardly from a significant height. You can also throw yourself off balance by trying to hang on the rim and slipping off, resulting in awkward falls. If you are in heavy traffic on the dunk, then being able to grab and hang on the rim until the clutter beneath you clears is a safety technique. If you are in the clear on a dunk, then avoiding hanging on the rim at all is the recommended safety technique (It's also a technical foul to hang on the rim in that situation). Whatever the situation, you need to come down with control and balance. Ankle, knee, neck, and head injuries await those who fail to control their momentum after a dunk.
All data were analyzed according to the intention-to-treat principle. Differences in the primary outcome were analyzed with the use of an unadjusted chi-square test. Results are presented as absolute and relative risks and 95% confidence intervals. Kaplan–Meier curves for estimated survival were compared with the use of a log-rank test. A Cox proportional-hazards regression model was used to evaluate the influence of potential confounding factors on the outcome (factors were selected if the P value in the univariate analysis was <0.20).
Muscular strength and explosiveness must be developed in conjunction with flexibility if the athlete is to maximize the jumping ability and reduce the risk of injury to structures such as the Achilles tendon and knee ligaments. Flexibility, when achieved through focused stretching programs, will serve to increase the range of motion in the joints essential to jumping: the ankles, knees, and hips. A common muscular deficiency that plagues athletes who require well-developed leaping ability is a lack of flexibility and resultant strength imbalance between the quadriceps (thigh) muscles and the hamstrings, the pair of muscles responsible for the flexion and the extension of the knee. Proper stretching will assist the athlete in the maintenance of an approximate 3:2 ratio in the relative strength of the quadriceps to the hamstring. When there is a significant deviation from that proportion, the knee and the muscles themselves are at greater risk of injury.
Resident Evil 2: DualShock Ver., known as Biohazard 2 DualShock Ver. (バイオハザード2:デュアルショックバージョン Baiohazādo Tsū: De~yuarushokkubājon?) in Japan, As the title suggests, is a second expanded version of Resident Evil 2 that became the base of other subsequent versions/ports of the game. The game was modified to incorporate support for the vibration function and analog control of the PlayStation DualShock controller.

The back squat and jump squat are the two most commonly-used strength training exercises for increasing vertical jump height. The back squat is clearly more effective for improving maximum force, while the jump squat can be used to shift the force-velocity gradient towards a more “velocity-oriented” profile when required. In addition, the jump squat has the secondary benefit of training force production right through until the muscles are contracting at short lengths, because of its longer acceleration phase. Even so, it is unclear whether squat variations are optimal for improving vertical jump height, because the center of mass is in a different place from in the vertical jump.


Hi im Deontay i been trying 2 dunk ever since 7th grade and i know i been improveing since 7th grade i could touch the bottom of the backboard and i guest i was 5'6 or 5'7 at the end of the 8th grade i started exercising by having a 150 pound bag of cement on my shoulders and started squats and i try 2 15 wit a extra 5 at ever exercise i do but i still c very little effects so when went 2 my last day of school i could touch rim easily but the rim was about 8 foot and i was 5'9 now im a freshmen at my high school and i grip 10 foot rim wit my fingers not wit my hands but wit my fingers and im at 5'10 and im only 15 and i think my growing sprout is kicking in but anyway i want 2 know how can i get the ball over the rim and pound it in like d.rose king james and blake griffin i could grip the ball all i need 2 know is how 2 jump high enough 2 have that ball above the rim and pound it in will u please help


March 27 was yet another in a long string of days, each feeling as if it would be the day. Fully rested and caffeinated, I arrived with Jeff at a court, recommended by Brent Barry, whose rim heights fluctuated but which I’d recently measured at 10 feet. The rims at New York City’s famed Rucker Park, incidentally, both measured under 9’ 9” on a recent visit, which raises all sorts of questions about what a dunk is and what it isn’t. The famed outdoor rims along Venice Beach, if lined up next to each other, would look like a graphic equalizer during a Ray Manzarek keyboard solo: 9' 9", 9' 11", 9' 8".
En la introducción del comienzo y final se muestra la historia de los últimos treinta años de la doctrina de choque económico que se ha aplicado alrededor del mundo, desde América del Sur en la década de los setenta hasta Nueva Orleans después del huracán Katrina. Klein introduce dos de sus temas principales. 1) En donde los profesionales de la doctrina de choque tienden a buscar una pizarra en blanco en el cual plasmar su ideal de crear economías de libre mercado, en el que inevitablemente requiere normalmente una violenta destrucción del orden económico preexistente. 2) Las similitudes entre la crisis económica y la doctrina original de la terapia de choque, una técnica psiquiátrica donde se aplicaron choques eléctricos a los pacientes con enfermedades mentales.
Strength exercises include slow, controlled movements like squats, lunges, and weighted step-ups.  Power exercises require explosive, quick moves like those needed for plyometrics and power cleans. Plyometrics are explosive bounding, hopping and jumping drills that blend strength and speed. Finally, practicing maximum vertical jump will increase vertical jump.
An important component of maximizing height in a vertical jump is attributed to the use of counter-movements of the legs and arm swings prior to take off, as both of these actions have been shown to significantly increase the body’s center of mass rise. The counter-movement of the legs, a quick bend of the knees which lowers the center of mass prior to springing upwards, has been shown to improve jump height by 12% compared to jumping without the counter-movement. This is attributed to the stretch shortening cycle of the leg muscles enabling the muscles to create more contractile energy. Furthermore, jump height can be increased another 10% by executing arm swings during the take off phase of the jump compared to if no arm swings are utilized. This involves lowering the arms distally and posteriorly during the leg counter-movements, and powerfully thrusting the arms up and over the head as the leg extension phase begins. As the arms complete the swinging movement they pull up on the lower body causing the lower musculature to contract more rapidly, hence aiding in greater jump height.[5] Despite these increases due to technical adjustments, it appears as if optimizing both the force producing and elastic properties of the musculotendinous system in the lower limbs is largely determined by genetics and partially mutable through resistance exercise training.[6][7]
×