Step 3. Land squarely on the floor on both feet (again, around hip-width apart) and immediately jump as high as you can, straight up in the air. It’s important that you spend as little time as possible with your feet on the floor before the jump—it should be a split-second reaction. Don’t lower down into a squat before leaving your feet. Just let your hips and knees dip naturally, then extend them explosively to launch upward. Drive your arms straight up as you do so.
The Dual Shock Ver. served as the basis for the majority of ports, such as the Windows 9x-based PC-CD release, which was titled Resident Evil 2 Platinum in North America. Aside from retaining all previously added features, the PC version can be run in higher Display resolution.[1] A "Data Gallery" was also added to the main menu, allowing the player to view movies, rough sketches, illustrations and 3D models.[1]
A slam dunk, also simply dunk, is a type of basketball shot that is performed when a player jumps in the air, controls the ball above the horizontal plane of the rim, and scores by putting the ball directly through the basket with one or both hands.[1] It is considered a type of field goal; if successful, it is worth two points. Such a shot was known as a "dunk shot"[1] until the term "slam dunk" was coined by former Los Angeles Lakers announcer Chick Hearn.[2]
The record for the most WNBA dunks belongs to Brittney Griner. As a high school senior, she dunked 52 times in 32 games and set a single-game record of seven dunks.[47] As a standout at Baylor University, Griner became the seventh player to dunk during a women's college basketball game[48] and the second woman to dunk twice in a single college game.[49] In her WNBA debut on May 27, 2013, Griner dunked twice, and as of 2014, has five WNBA dunks, including the first in a playoff game (August 25, 2014).
Our Keep-It™ guarantee is valid for the first-time purchase of a formula, and redeemable up to three months (90 days) after the purchase date. Multiple bottles, foods, apparel and gear do not fall under this guarantee, however, they may be applicable for return. Fitness equipment, personal care products, knowledge purchases, and DVDs are not eligible for return or refund. For more information and a full list of products that qualify, visit our Keep-It™ page. Further details can be found on our Refund Policy support page.
Other binary end points were analyzed with the use of chi-square tests, and continuous variables were compared by means of an unpaired Student's t-test or a Wilcoxon rank-sum test, as appropriate, with the use of SPSS software, version 13.0 (SPSS). All reported P values are two-sided and have not been adjusted for multiple testing. The study statistician and investigators remained unaware of the patients' treatment assignments while they performed the final analyses.

Hi, I’m Trevor Theismann and welcome back to the blog. Today we’ll be focusing on the vertical jump and looking for ways to jump higher and increase our vertical distance. We’ve demonstrated some vertical jump exercises on the blog in the past, but now let’s take a minute to talk about technique. Training your body to jump higher isn’t just a matter of reps and strength building. No matter how many box jumps you take on, your vertical distance isn’t likely to increase unless you’re building your jump reflex correctly.
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“Put in the work. It’s muscle memory, first and foremost. Training­wise, people say, ‘You gotta do this, you gotta do that.’ I didn’t believe in that. I never worked on my legs in high school or middle school. I would just go through this routine over and over and over, visualizing that day when you dunk on the court. And then you live in that moment.”


“No, not Dad,” Oliver said in the brick tract home where he grew up. “He was an older dad, like you, and his family was the focus of his life. The only time he wasn’t home with us kids was when he went out on the road for Phillips Petroleum, buying and selling leases in western Kansas and Oklahoma. When he got back he’d say, ‘All I wanted to do was come home.’ ”
Dunking became a game again. After my closest misses I’d hop around and swear like a golfer whose playoff putt had lipped out. These outbursts were no longer harsh self-admonitions but celebrations of my progress, acknowledgements that I was getting tantalizingly close. I could feel my legs gaining in bounciness. I could feel my hips, quads and calves learning to fire simultaneously. My original lobber returned to the scene and suggested I try dunking in the morning instead of the evening, when the batteries in our old bodies are as low as the ones in our phones. I added this sage advice to the long list of micro­details “that help you steal inches,” as Todd had phrased it months earlier. “A quarter inch here, a half inch there.”
Sports scientist are able to measure these ground reaction forces with a technology called force plates. These plates record the exact forces occurring during a vertical jump (or any other movement) and allow you to see how quickly athletes can produce forces, how large these forces are, and to expose potential imbalances between the left and right leg.

I am 5''11 with a 43 inch vertical I am a freshman and I play on the varsity team as a point gaurd I can do 360''s and now a 540 I want to tell you how I can dunk all I did was watch Vince carter and watch the motion he does and I did the same motion and I never thought I could dunk until the beginning year of 8th grade now I am a freshman posterizing 11 and 12th graders.


The vertical jump is defined as the highest point that the athlete can touch from a standing jump, less the height that the athlete can touch from a standing position. The measurement of the jump is flawed if the athlete is permitted to take one or more steps before jumping, as the athlete will convert some of the energy developed in the step taken into the force of propulsion that generates upward lift. Basketball has numerous legends and other urban myths concerning the seemingly superhuman leaping ability attributed to certain players; one such player, former University of Louisville star Darrell "Dr. Dunkenstein" Griffith, was reputed to possess a 42 in (1 m) vertical leap. It is likely that the average National Basketball Association player 6 ft 6 in (1.97 m) or shorter has a vertical leap of between 25 and 30 in (0.63 and 0.75 m); taller and heavier players will usually not be able to jump as high.
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