Mr Shaqy - your goal to dunk is good.... but, I want you to think about this.... watch some high school games and tell me how many dunks you see compared to a really good shooter especially from the arc. You have 3 more years of Middle School and there is lot more of your game to work on than just dunks.... good defense, good inside game at your height.... ball handling, passing and mid range shots..... 3s if you can do that.
We have two diferent vertical jump bands that you can use as a volleyball player. The first bands are the M.V.P. Pro bands that are attached at the heels and a belt around the waist. These vertical jump bands can be worn during practice so everytime you jump your are improving your vertical with the resistance provided by the bands. These bands are best if you are 5' 6" or taller.
The player approaches the basket and leaps as they would for a generic dunk. Instead of simply dunking the ball with one or two hands, the player allows their forearm(s) to pass through the basket, hooking their elbow pit on the rim before hanging for a short period of time. Although the dunk was introduced by Vince Carter in the 2000 NBA Slam Dunk contest, Kobe Bryant was filmed performing the dunk two years earlier at an exhibition in the Philippines.[22] Colloquially, the dunk has a variety of names including 'honey dip', 'cookie jar', and 'elbow hook'.
This study has several limitations. First, dopamine is a less potent vasopressor than norepinephrine; however, we used infusion rates that were roughly equipotent with respect to systemic arterial pressure, and there were only minor differences in the use of open-label norepinephrine, most of which were related to early termination of the study drug and a shift to open-label norepinephrine because of the occurrence of arrhythmias that were difficult to control. Doses of open-label norepinephrine and the use of open-label epinephrine and vasopressin were similar between the two groups. Second, we used a sequential design, which potentially allowed us to stop the study early if an effect larger than that expected from observational trials occurred; however, the trial was eventually stopped after inclusion of more patients than we had expected to be included on the basis of our estimates of the sample size. Accordingly, all conclusions related to the primary outcome reached the predefined power.

In this multicenter, randomized trial, we assigned patients with shock to receive either dopamine or norepinephrine as first-line vasopressor therapy to restore and maintain blood pressure. When blood pressure could not be maintained with a dose of 20 μg per kilogram of body weight per minute for dopamine or a dose of 0.19 μg per kilogram per minute for norepinephrine, open-label norepinephrine, epinephrine, or vasopressin could be added. The primary outcome was the rate of death at 28 days after randomization; secondary end points included the number of days without need for organ support and the occurrence of adverse events.
This is why using a slightly deeper countermovement often increases jump height, because the larger range of motion allows the muscles to exert force for a longer duration of time before take-off. Jump height *can* increase even though the force produced is almost always smaller. (Force is smaller when the countermovement is deeper partly because shortening through a longer range of motion leads to a faster contraction velocity, on account of the force-velocity relationship, and partly because the leverage of bodyweight on the lower body joints is larger with a deeper countermovement).
“Put in the work. It’s muscle memory, first and foremost. Training­wise, people say, ‘You gotta do this, you gotta do that.’ I didn’t believe in that. I never worked on my legs in high school or middle school. I would just go through this routine over and over and over, visualizing that day when you dunk on the court. And then you live in that moment.”
In the 2000 NBA Slam Dunk Contest Carter used an elbow hang along with his reverse 360 windmill dunk and between-the-legs dunk. When performed, much of the audience was speechless, including the judges, because none had seen these types of dunks before (Carter's first round 360 windmill dunk is reminiscent of Kenny Walker's 360 windmill dunk in 1989 except that Carter spins clockwise, whereas Walker spins counter-clockwise).
Less helpful was my early realization that I was a two-hand dunker, in light of my inability to palm a basketball on the move. It’s common knowledge among dunkers that throwing down with two hands is typically harder than with one; the former requires a higher vertical leap. So as I flailed haplessly at the rim last spring with one hand, I felt not just discouragement but also fear. Fear that I would miss big chunks of my kids’ ninth, sixth, and first years on earth just so I could come up embarrassingly short on a senseless goal that my wife and I would later estimate consumed 15 to 20 hours a week, on top of my normal work hours. And fear that I had shared this idea with my editors way too soon.
In the 1950s, Jim Pollard[28] and Wilt Chamberlain[29] had both dunked from the free throw line—15 feet from the basket. Chamberlain was able to dunk from the free-throw line without a running start, beginning his forward movement from within the top half of the free-throw circle.[29] This was the catalyst for the 1956 NCAA rule change which requires that a shooter maintain both feet behind the line during a free-throw attempt.[30]
Keep your upper body straight and your arms relaxed at your side. Extend your left leg straight out behind you with a slight knee bend. Place your right leg in front of you with your knee bent at a 90-degree angle and your thigh parallel to the floor. This is your basic lunge position. From this position, slightly lower your entire body, and jump to the opposite lunge position with your right leg extended behind you and your left leg in front of you. Repeat 25 jumping lunges in a row for three sets with a 1-minute break between sets.
Important Update! – I have been receiving a few emails/comments on players tracking their jump during the course of their program. Please understand that what you are doing when completing a jump program is breaking down the muscle.  You aren’t going to see improvements mid-week because the muscle hasn’t healed properly. That’s why I suggest only checking how much you’ve improved at the end of each rest week. Rest is just as important as the routine.