Muscular strength and explosiveness must be developed in conjunction with flexibility if the athlete is to maximize the jumping ability and reduce the risk of injury to structures such as the Achilles tendon and knee ligaments. Flexibility, when achieved through focused stretching programs, will serve to increase the range of motion in the joints essential to jumping: the ankles, knees, and hips. A common muscular deficiency that plagues athletes who require well-developed leaping ability is a lack of flexibility and resultant strength imbalance between the quadriceps (thigh) muscles and the hamstrings, the pair of muscles responsible for the flexion and the extension of the knee. Proper stretching will assist the athlete in the maintenance of an approximate 3:2 ratio in the relative strength of the quadriceps to the hamstring. When there is a significant deviation from that proportion, the knee and the muscles themselves are at greater risk of injury.
Nothing generates more excitement in a basketball game than watching the creativity and athleticism of a player flying through the air and finishing with a slam dunk. It can single-handedly change the dynamic of the game and turn a regular player into a star. Although it helps to be tall or have a natural leaping ability, short people can develop the skills required to perform this amazing athletic feat with proper training and technique.
If you can jump high enough to dunk, but you’re having a hard time going up with the basketball in one hand, the solution is to start small and work your way up. A smaller ball such as a soft golf ball or tennis ball is a great starting point. From there, move slowly to a mini-basketball. It will provide more of a challenge but still be easy to palm as you go up. Once you can dunk the mini ball, try moving on to a volleyball until finally a regulation basketball.

En “Diario de mi mente”, Ursula Meier dirige a Fanny Ardant y a Kacey Mottet Klein en la historia de un parricida que le confiesa a su profesora de literatura los motivos que le han llevado a matar a sus padres. En “Sirius”, ambientada en la Masacre del Orden del Templo Solar, Frédéric Mermoud fija su calmada mirada en el adoctrinamiento y el fatal desenlace de los miembros de una secta. En “Nombre: Mathieu”, Lionel Baier representa la capacidad de resiliencia de un joven, víctima de un criminal en los años 80. Finalmente, “El valle”, de Jean-Stéphane Bron, es la realística dramatización de la persecución de un coche en el que viaja un joven ladrón que intenta cruzar la frontera franco-suiza.
The opening scene finds Modern Messiah Malcolm Stevens (the tragically deceased Jon Dough recreating his career-defining character) back in his familiar padded cell. Out of thin air, his lost lady love Gwen (Jeanna Fine, resplendent in stylized Marilyn Monroe Kabuki make-up) appears as an echo of the original's psychiatric theory that Stevens concocted his entire past out of years of transfixed TV ogling à la Jim Carrey's CABLE GUY. This proves to be the film's first of many technical knockouts, shot in black and white complete with scratches and splices to suggest an old movie, the tiniest splash of pink occurring as Jeanna vibrates herself into a frenzy. Malcolm still has a problem projecting himself into his own fantasies and is, at first almost subliminally, replaced by tattooed muscle boy John Decker, the mesmerizing lead from Paul Thomas' terrific MARISSA.
Yet, rate of force development is likely less important for vertical jumping than for faster athletic movements, such as sprinting. This is because the time that is available for force production is *ten times* longer in the vertical jump than in sprinting. Sprinters often take their foot off the ground before their lower body muscles have achieved maximum force (which takes approximately 150ms), but this early period of rising force production plays only a very small role during vertical jumping.
High-Reach Jumps – Are similar to tuck jumps, but instead of brining your knees to your chest, you just reach as high as you can. This is done best under a basketball ring or near a wall so that you can tell how much lower your reach becomes as you fatigue. Try to reach the same height through all repetitions. if you don’t have anything to measure against, that’s fine. Just jump as high as you can each repetition.
But you know what? Because these help with your jumping, you will become an amazing rebounder, blocker, and, well, dunker! In 2016, according to MaxPreps, I was 14 in the country in average blocks per game (National Basketball (2016-17) Blocks Stat Leaders, I’m 14th ;P). I had two triple-doubles. No, not points, rebounds, and assists, but points, rebounds, and BLOCKS.
Start with a ping-pong ball, then a tennis ball, then a softball, then a volleyball, then a youth-sized basketball, and on up until you can dunk with a regulation size ball. If you can't palm the ball, then you will need to learn how to control the ball with two hands until the last minute extension for the dunk with one hand, or you will have to jump high enough to dunk two-handed.
As far as sequels go, Ninn learned a lesson from his ill-fated follow-up to SEX. Without even a second of flashback footage, he designed SHOCK to surpass LATEX in every respect. It succeeds in some ways. In others, it merely (ha !) equals or falls just below its immediately illustrious predecessor. Simply put, and you can quote me on this, if LATEX blew your mind, SHOCK will turn it inside out !
Nothing generates more excitement in a basketball game than watching the creativity and athleticism of a player flying through the air and finishing with a slam dunk. It can single-handedly change the dynamic of the game and turn a regular player into a star. Although it helps to be tall or have a natural leaping ability, short people can develop the skills required to perform this amazing athletic feat with proper training and technique.

Dunking isn’t much different. You’ll likely find yourself getting slightly higher with each attempt at first, but before long, fatigue will set in and your vertical leap will decrease. At this point, it’s a good idea to end the session, rather than try to push through and force yourself to jump higher. It’s an indication that your nervous system has mustered all the energy it has to help you jump, and you need to let it rest. Give your legs a couple days’ off, then come back again and try.
Of course, these forces increase linearly with increasing body weight. Therefore Olympic high-jumpers are usually build more like marathon runners and less like football players. Every unnecessary pound adds to the forces during take-off, and at some point the muscles and tendons of the jumping leg are just not strong enough any more to support all the weight.
When tendons elongate to a greater extent during a jumping movement that is preceded by a countermovement, the muscle lengthens less. This produces two effects. Firstly, the greater elongation of the tendon means that more elastic energy is stored during the countermovement, which is then released in the subsequent jumping phase. Secondly, the smaller elongation of the muscle means that countermovement depth can be greater for the same shortening velocity in the subsequent jumping phase, because the muscle never lengthened that much to begin with. Since shortening velocity determines force, this allows the same muscle force to be produced, despite the larger joint range of motion.
4. verb By extension, to achieve a forceful, dramatic success or accomplishment handily or easily, often at the expense of someone or something else. Sometimes hyphenated. The incumbent president has slam dunked his opponent in every televised debate so far. If we can slam-dunk this proposal, we'll get enough funding to see us through to the end of next year.
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The defining characteristic of the depth jump is that the jump is preceded with the strong eccentric (negative) muscle action caused by dropping down from a raised surface, as opposed to a standard box jump where you start on the floor. This makes the depth jump a true plyometric movement, where the muscles are stretched suddenly (by the impact of the landing), producing a powerful shortening of the muscle fibers.
The method described above is the most common and simplest way to measure one's vertical jump, but other more scientifically accurate methods have been devised. A pressure pad can be used to measure the time it takes for an athlete to complete a jump, and then using a kinematics equation (h = g × t2/8),[4] the computer can calculate his or her vertical jump based on the time in the air.