Muscular strength and explosiveness must be developed in conjunction with flexibility if the athlete is to maximize the jumping ability and reduce the risk of injury to structures such as the Achilles tendon and knee ligaments. Flexibility, when achieved through focused stretching programs, will serve to increase the range of motion in the joints essential to jumping: the ankles, knees, and hips. A common muscular deficiency that plagues athletes who require well-developed leaping ability is a lack of flexibility and resultant strength imbalance between the quadriceps (thigh) muscles and the hamstrings, the pair of muscles responsible for the flexion and the extension of the knee. Proper stretching will assist the athlete in the maintenance of an approximate 3:2 ratio in the relative strength of the quadriceps to the hamstring. When there is a significant deviation from that proportion, the knee and the muscles themselves are at greater risk of injury.
Writer Antonio Passolini (formerly "Johnny Jump-Up" in his Greg Dark days) borrows several elements of science fiction cyber classics such as BLADE RUNNER and STARGATE with an experimental project at the asylum ironically referred to as Mindgate. Employing intentionally impenetrable mumbo jumbo, Dr Hellstrom has created a doorway into the mind's realm as if it were a separate world running parallel to the physical one our bodies inhabit. The f/x when Mangrove and her henchmen (Decker again and Peter North) pass from one world to another are impressive, matching the big budget blockbuster original every step of the way.
This is a high quality gear set for the next generation recoil shock series.  They only use one gear set through out the entire range, so this will fit all NEXT gen guns. This is a extremely well made piece of kit, This is possibly one of the strongest gear sets on the market, i would say the main benefit over other gear sets is its tuning option, you can by it in both single torque which is a little over the standard gear ratio and the double torque which is a lot over the standard ratio. Both provide increased torque up on the gun ie less effort to turn the spring, which in turn gives you increased battery life and and faster trigger response, sacrificing a little ROF. Although technically they should see a decrease in ROF because of the ratio, ive actually seen increases in ROF because of how efficient these gears are and because they are balanced.  Expensive gears but a very awesome piece of kit if these where cheaper they would no doubt be in ever ones guns.. no exceptions.
Vertical jumps are used to both train and test for power output in athletes. Plyometrics are particularly effective in training for power output, and include vertical jumps of different types in their protocol. In one recent study, training with plyometrics (which included continuous vertical jumps) was shown to improve jump height and boost vertical jump performance to similar degrees in combination with very different resistance training protocols, indicating that the plyometric jumping contributed to the increased jump height more than resistance training. Research into plyometric jumps found vertical jumps to be among the highest in terms of muscle recruitment (as measured by electromyography), power output, and ground reaction force produced.[8][9][10] Fatigue has been researched in athletes for its effect on vertical jump performance, and found to decrease it in basketball players, tennis players, cyclists, rugby players, and healthy adults of both genders.[11][12][13]
Struts also perform a second job. Unlike shock absorbers, struts provide structural support for the vehicle suspension, support the spring, and hold the tire in an aligned position. Additionally, they bear much of the side load placed on the vehicle's suspension. As a result, struts affect riding comfort and handling as well as vehicle control, braking, steering, wheel alignment and wear on other suspension
The opening scene finds Modern Messiah Malcolm Stevens (the tragically deceased Jon Dough recreating his career-defining character) back in his familiar padded cell. Out of thin air, his lost lady love Gwen (Jeanna Fine, resplendent in stylized Marilyn Monroe Kabuki make-up) appears as an echo of the original's psychiatric theory that Stevens concocted his entire past out of years of transfixed TV ogling à la Jim Carrey's CABLE GUY. This proves to be the film's first of many technical knockouts, shot in black and white complete with scratches and splices to suggest an old movie, the tiniest splash of pink occurring as Jeanna vibrates herself into a frenzy. Malcolm still has a problem projecting himself into his own fantasies and is, at first almost subliminally, replaced by tattooed muscle boy John Decker, the mesmerizing lead from Paul Thomas' terrific MARISSA.
Any athlete who wants to maximize the height of their vertical jump should look to reduce their non-functional body weight (body fat) as much as possible. Though it's generally not recommended for youth athletes to go on a calorie-restricted diet, they should look to make healthy food choices. A good starting point for this is 40% of calories from carbohydrates, 30% from protein, and 30% from fats.
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About 100 yards away from this 9' 10" breakaway rim (which came to sound, each time I grabbed and released it, like someone closing the metal baby gate at the top of our stairs) was a brown, oxidized, immobile 9' 1" version, a hand-ruining iron maiden where, in front of the occasional puzzled onlooker, I practiced (and practiced) the timing and the hand and wrist work required to dunk. I knew early on that my regulation dunk, if it ever came to pass, would have to come from a lob of some sort—a bounce to myself, either off the blacktop or underhanded off the backboard—after which I would hypothetically control the ball with one hand just long enough to flush it. Mastering the placement and the delicate timing of such lobs would prove to be a quixotic pursuit in and of itself. But it was necessary, not just because of my hand size (7 ¾ inches) but also because I needed to keep my arms free so I could swing them at takeoff, adding much-needed lift to my leap.

The way Arthur J. Daley and the other spectators at the Y felt when Fortenberry dunked—that’s how fans at the Oakland Arena felt on Feb. 12, 2000, when Vince Carter shoved his forearm into the rim and swung there by his elbow. What only the initiated noticed about Carter’s dunk was that if you froze him during his approach, he looked like Bob Beamon. Carter long-jumped some 12 feet, right foot leading the way, before landing for a nanosecond and blasting off into his two-footed ascent.
Among the hundreds of lessons I learned during my youngest child’s first year of life was this: If you earnestly pursue dunking after your athletic peak years of 18 to 30, give or take, it can be done. You can enjoy what it feels like to dunk. You can even feel it more purely than I did, maybe without needing a lob from a friend, and hopefully without all the hand damage. But you should expect a long, frustrating, demeaning war of attrition that pits mind, body, spirit against the most oppressive, unrelenting opponent of them all: gravity. The sun rises and sets, the tides creep in and out—even taxes and death seem negotiable nowadays—but gravity remains constant, forever pounding our shoulders, stooping us shorter as we grow gray, never letting up—no matter what NASA tweets.

To perform two-foot dunks, jumpers bend their knees very deeply and spend a lot more time on the ground loading the jump. This increased time during takeoff is useful because it allows the athlete to transfer force into the ground thereby improving height. Using this approach makes it more difficult to transform speed into jump height making a fast approach far less useful than in one-foot jumping.
I have to admit...I bought this for my 5 year old son, but I found it to be just as enjoyable! Setup took a matter of minutes before he was launching his first rocket in the air. he was impressed with the THUMP followed by a dissapearing act as it launched into the sky. After he had a few tries it was my turn, I assumed it would not handle my 200lb frame very well so I started light and worked my way up to an all out double foot stomp that left craters where I landed. The SQUEEEEEL from my son as the rocket nearly "went to the moon" was priceless. We lost a few rockets that day to rooftops, damage from landing on pavement, and one down a difficult to repeat sewer drain. I advise to have the little ones wear safety ... full review
When performing a vertical jump, the athlete exerts force at the low back, hip, knee, and ankle joints. The spine flexes as the athlete squats downwards, and then is extended by the spinal erectors over the course of the jump. The hip extensors (gluteus maximus, hamstrings, and adductor magnus) work to move the trunk and the thigh apart, which pushes the torso up and backwards. Meanwhile, the knee extensors (quadriceps) contract to extend the knee, and the calf muscles contract to move the shin backwards, towards the vertical.
We’re confident you’ll love your Onnit supplements. If the product doesn't perform for you, however, we’re not gonna play games with you. Order any of our entry size supplements, and if you don’t like it, you can keep it! Notify our team, telling us why it wasn't a fit for you, and we’ll get you a refund right there on the spot - no return necessary. We just ask that you try it out for at least two weeks to give it a fair shot.
After four months of failing to pull off anything even resembling a real dunk, the planets aligned on Aug. 9: After at least 19 failed attempts that afternoon, I dunked a soccer ball on a middle school court whose rim measured 9' 11". (The original basketball, incidentally, was a soccer ball, property of Dr. Naismith’s employer, Springfield College.) Video from that afternoon shows me standing there, looking confused, in the moment afterward. Did that just happen? Failing had become so routine that even this small success felt foreign.
High pulls can also be done using a dumbbell or kettlebell,. When doing so, position the weight between your feet and pull with one arm at a time (switching arms halfway through the set). A trap bar (aka, hex bar) is also an option, particularly for individuals who have a hard time keeping the lower back flat; the trap bar allows the hands to be positioned behind the shins to help pull the shoulders back.
Since the magnitude of the effect derived from observational studies can be misleading, we opted for a sequential trial design with two-sided alternatives20; the trial design called for analyses to be performed after inclusion of the first 50 and 100 patients, and then after inclusion of each additional 100 patients, and allowed for the discontinuation of the trial according to the following predefined boundaries: superiority of norepinephrine over dopamine, superiority of dopamine over norepinephrine, or no difference between the two. An independent statistician who is also a physician monitored the efficacy analyses and the adverse events; on October 6, 2007, after analysis of the outcome in the first 1600 patients showed that one of the three predefined boundaries had been crossed, the statistician advised that the trial be stopped.
I went through this progression, too. I went from touching the middle of the net at 12 years old, to dunking a basketball at 14 years old, to doing serious acrobatic 360-degree dunks at 17 years old. In college, my personal record for the vertical leap was 40 inches. At my peak, I was able to touch the top of the square on a regulation backboard, about 11.5 feet from the ground. Even now, in my thirties, I can dunk a basketball while standing underneath the basket—no run up required. I owe it all to the power of the vertical jump.
Before and after every workout, stretch your legs. This can lead to increase flexibility which loosens your muscles and allows them to perform better with a greater range of motion. In other words, they are strong and function better. Be sure to include dynamic stretches into your warm-up to get your joints moving and static stretches into your cool down after the workout.
At the onset of the jump, the ball is controlled by either one or both hands and once in the air is typically brought to chest level. The player will then quickly thrust the ball downwards and fully extend their arms, bringing the ball below the waist. Finally the ball is brought above the head and dunked with one or both hands; and the double clutch appears as one fluid motion. As a demonstration of athletic prowess, the ball may be held in the below-the-waist position for milliseconds longer, thus showcasing the player's hang time (jumping ability).
High pulls can also be done using a dumbbell or kettlebell,. When doing so, position the weight between your feet and pull with one arm at a time (switching arms halfway through the set). A trap bar (aka, hex bar) is also an option, particularly for individuals who have a hard time keeping the lower back flat; the trap bar allows the hands to be positioned behind the shins to help pull the shoulders back.

Where it (relatively) falters is in the oft gratuitous sexual content, occasionally drawn out beyond all reason. This holds particularly true of Million's trawl through the mind's red light district full of tempting whores like Orientals Kia and Tricia Yen and Caressa Savage, abusing herself at length with a scary looking dildo. At best, the sex is still positively riveting though with sweet Shayla subjugated to a pair of fearsome gargoyles (T.T. Boy and Vince Voyeur in amazing body make-up) and a group of pony girls - remember them ? - at film's climax.
Then you need to hold the chalk in your right hand, and then you need to jump from the same starting position (without a run-up). To do the jump, you’ll need to flex (bend) at the hip and knee joints and use your arms for momentum. At the top of the jump you’ll mark the wall (or chalk board) with the chalk. The score for the jump is the difference between the standing height and the jump height (in cm). The highest of three separate trials is recorded as your max score.

The slam dunk is usually the highest percentage shot and a crowd-pleaser. Thus, the maneuver is often extracted from the basketball game and showcased in slam dunk contests such as the NBA Slam Dunk Contest held during the annual NBA All-Star Weekend. The first incarnation of the NBA Slam Dunk Contest was held during the half-time of the 1976 American Basketball Association All-Star Game.
For women's basketball, to dunk or not to dunk has long been the question. It’s the ‘wow factor’ that WNBA haters often point to as proof that the women's game doesn't deserve the fandom, fame and fortune that the guys get. Cristen and Caroline talk to two dunking superstars of past and present to sort through the courtside gender politics and controversy of stuffing the net and find out whether more women bringing the slams could settle the score.
Tomorrow night, Brooklyn’s Barclays Center will host the annual NBA Slam Dunk Contest as part of the league’s All-Star Weekend. Dunking a basketball is generally reserved for seasoned athletes with the incredible vertical leap required to rise high enough to stuff a ball through a ten-foot rim. But what about the aging average Joes who grew up watching high-flying stars like Dominique Wilkins and Michael Jordan? Could they ever soar high enough to achieve the dream of every schoolyard baller in the country?
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There are a number of variations on the windmill, the most common being the aforementioned one- or two-hand variants. In these cases, the windmill motion may be performed with the previously discussed one-arm technique and finished with one- or two-hands, or the player may control the ball with two hands, with both arms performing the windmill motion, finishing with one or both hands. Additionally, the ball may be cuffed between the hand and the forearm—generally with the dominant hand. The cuff technique provides better ball security, allowing for a faster windmill motion and increased force exerted on the basket at finish, with either one or both hands. Using the cuffing method, players are also afforded the opportunity of performing the windmill motion towards the front (counterclockwise), a technique exploited by French athlete Kadour Ziani when he pioneered his trademark double-windmill.
Overall, 309 patients (18.4%) had an arrhythmia; the most common type of arrhythmia was atrial fibrillation, which occurred in 266 patients (86.1%). More patients had an arrhythmia, especially atrial fibrillation, in the dopamine group than in the norepinephrine group (Table 3). The study drug was discontinued in 65 patients owing to severe arrhythmias — 52 patients (6.1%) in the dopamine group and 13 patients (1.6%) in the norepinephrine group (P<0.001). These patients were included in the intention-to-treat analysis. There were no significant differences between the groups in the incidences of other adverse events.

I'm 5"11 and 12 years old, and i'm able to touch the rim, but it's very inconsistent. like 50% of the time I can wrap my 3 biggest fingers around it, or i dont touch it the other 50% of the time. I've been training for about 4 months, doing calf raises every day until they cramp, and everyday i try to touch the rim at my gym or school or at any court. I found out i could touch the rim 2 days ago, but is there any way to add 7 inches to my vertical instead of doing thousands of calf raises again, because i really want to be able to dunk by 8th gradr
Even so, the back squat does differ in important ways from the vertical jump. Primarily, it involves a much greater trunk extension turning force, because of the barbell weight on the upper back, and this likely contributes to the more hip-dominant nature of the squat over the vertical jump. Secondly, it is often performed to a deeper depth, which can alter the relative contribution of each of the hip extensors to the movement, because of their different leverages at each joint angle. And thirdly, it only involves accelerating up to midway through the movement, while the vertical jump involves accelerating right up until take-off. This also affects the relative contribution of the hip extensors, as force production will be required in the jump even when the hip is nearly fully extended, while this is unnecessary in the squat.
Results: You need a 0 Inch vertical leap to touch the rim and 6 Inch leap to dunk considering that you have to jump about 6 inches over the rim to dunk. To accomplish that you have to leave the ground at a speed of 1.73 m/s vertically no matter how much you weigh. You need a force of 0 Newtons against the ground based on your weight to reach that speed assuming you bent your knees at an angle of 60 degrees. The force depends on how much you bent your knees. Check side bar.

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The hips and glutes are the primary muscles that help us jump higher and increase our vertical. To increase power in these muscle groups, attach the Kbands securely around your legs and plant your feet wider than shoulder width apart. Sit deep in a squat position (knees in line with toes, hips pushed back) and hold the move for a full 30 seconds. To see the effects of this move in your vertical jump, you should feel a burn in your rear, hips and quads.
High Reach Jumps – with your feet shoulder width apart, bend down into a comfortable squat position and then jump up as high as you can reaching for the sky! This drill is great to do under the basketball goal or near a wall so you can have a visual of how high you’re jumping – or how low you jump once you start getting tired. Try to reach the same height through all your reps.
When tendons elongate to a greater extent during a jumping movement that is preceded by a countermovement, the muscle lengthens less. This produces two effects. Firstly, the greater elongation of the tendon means that more elastic energy is stored during the countermovement, which is then released in the subsequent jumping phase. Secondly, the smaller elongation of the muscle means that countermovement depth can be greater for the same shortening velocity in the subsequent jumping phase, because the muscle never lengthened that much to begin with. Since shortening velocity determines force, this allows the same muscle force to be produced, despite the larger joint range of motion.