Dunking isn't for everybody, but many men at least have a chance at pulling it off. Even so, it depends on a lot of variables for those on the fringe. Many guys have excess weight that keep them grounded. Some days your legs just aren't up to it. Other days, you don't have the right shoes on, or a certain basketball is hard to grip, or a past injury is hampering you. Little things like that can keep you from basketball glory when you're oh-so-close to throwing down.
The between-the-legs dunk was popularized by Isaiah Rider in the 1994 NBA slam dunk contest,[12] so much so that the dunk is often colloquially referred to as a "Rider dunk" — notwithstanding Orlando Woolridge's own such dunk in the NBA contest a decade earlier.[13] Since then, the under-the-leg has been attempted in the NBA contest by a number of participants, and has been a staple of other contests as well. Its difficulty — due to the required hand-eye coordination, flexibility, and hang-time — keeps it generally reserved for exhibitions and contests, not competitive games. Ricky Davis has managed to complete the dunk in an NBA game,[14] but both he[15] and Josh Smith[16] have botched at least one in-game attempt as well.
Dunking isn’t much different. You’ll likely find yourself getting slightly higher with each attempt at first, but before long, fatigue will set in and your vertical leap will decrease. At this point, it’s a good idea to end the session, rather than try to push through and force yourself to jump higher. It’s an indication that your nervous system has mustered all the energy it has to help you jump, and you need to let it rest. Give your legs a couple days’ off, then come back again and try.
The days and jumps and deadlifts and calf raises rolled on, rep by rep, protein shake by protein shake. Six months became seven, then eight. To protect my right hand, I began wearing a canvas gardening glove with the fingers cut off. It soon became stained with blood—the equivalent of Curt Schilling’s bloody sock, but with one-millionth the significance. The rims where I toiled belonged to me now, such that I barely noticed the toddlers wobbling nearby, the skateboarders swirling around me as day turned to dusk, the elderly couple ambling arm in arm, looking for all the world like my wife helping me to the shower on the morning after a double day.
When performing a vertical jump, the athlete exerts force at the low back, hip, knee, and ankle joints. The spine flexes as the athlete squats downwards, and then is extended by the spinal erectors over the course of the jump. The hip extensors (gluteus maximus, hamstrings, and adductor magnus) work to move the trunk and the thigh apart, which pushes the torso up and backwards. Meanwhile, the knee extensors (quadriceps) contract to extend the knee, and the calf muscles contract to move the shin backwards, towards the vertical.

A common, low-tech plyometrics method is performing box jumps, where the athlete jumps repeatedly from the floor to the top of the box and back again. By concentrating on the mechanics of the jump, directing propulsion from the balls of the feet and thrusting with an explosive extension of the legs, the ability of the athlete to land lightly and immediately return to the floor enhances motor control over the movement.
Data on hemodynamic variables and doses of vasoactive agents are shown in Figure 3 and Figure 4 in the Supplementary Appendix. The mean arterial pressure was similar in the two treatment groups at baseline, and it changed similarly over time, although it was slightly higher from 12 to 24 hours in the norepinephrine group. The doses of the study drug were similar in the two groups at all times. More patients in the dopamine group than in the norepinephrine group required open-label norepinephrine therapy at some point (26% vs. 20%, P<0.001), but the doses of open-label norepinephrine that were administered were similar in the two groups. The use of open-label epinephrine at any time was similar in the two groups (administered in 3.5% of patients in the dopamine group and in 2.3% of those in the norepinephrine group, P=0.10), as was the use of vasopressin (0.2% in both groups, P=0.67). Dobutamine was used more frequently in patients treated with norepinephrine, but 12 hours after randomization, the doses of dobutamine were significantly higher in patients treated with dopamine. The mean (±SD) time to the achievement of a mean arterial pressure of 65 mm Hg was similar in the two groups (6.3±5.6 hours in the dopamine group and 6.0±4.9 hours in the norepinephrine group, P=0.35). There were no major between-group differences in the total amounts of fluid given, although patients in the dopamine group received more fluids on day 1 than did patients in the norepinephrine group. Urine output was significantly higher during the first 24 hours after randomization among patients in the dopamine group than among those in the norepinephrine group, but this difference eventually disappeared, so that the fluid balance was quite similar between the two groups.
“When most people first start trying to dunk, it’s usually off one leg,” says Jones. “You’re banking on your speed, so this means you want to have a running start to gain momentum. If you want to dunk off two, that requires more athletic ability, more coordination, and using the power dribble to gain momentum. If you have a nice set of calves and a big butt, this might be the way to go.”

Cameras of that era were too crude to capture the split second when the rules of both Newton and Naismith were bent, so it was fortuitous that New York Times writer Arthur J. Daley was at the Y that day covering the tournament that would decide which Americans sailed to Berlin for the Olympic debut of the 45-year-old sport. This new “version of a lay-up shot,” Daley wrote, “left observers simply flabbergasted. Joe Fortenberry, 6-foot-8-inch center . . . left the floor, reached up and pitched the ball downward into the hoop, much like a cafeteria customer dunking a roll in coffee.”

Another aspect to look at for any potential dunkers is flexibility. I'm about 6'4 and 21. In high school, I, like many of you on here, worked on jumping and lifting to gain power. I had some decent strength, but the flexibility of a toothpick. Once I got out of high school and got more interested in fitness, I saw how much that affected me. If you can't touch your toes or only squat 8 inches down, this is a great place to start working on your flexibility.

The materials and information provided in this presentation, document and/or any other communication (“Communication”) from Onnit Labs, Inc. or any related entity or person (collectively “Onnit”) are strictly for informational purposes only and are not intended for use as diagnosis, prevention or treatment of a health problem or as a substitute for consulting a qualified medical professional. Some of the concepts presented herein may be theoretical.
For smaller guys much of the problem, and one I struggled with, is managing the ball. Like most guys my size I can palm a basketball if a grab it carefully, but realistically it isn’t going to happen without a little concentrated effort. Some of those big guys can make a basketball look like a volleyball, and they have no trouble getting hold of it and shoving it over the rim.
El libro La doctrina del shock propone que las políticas económicas del Premio Nobel Milton Friedman y de la Escuela de Economía de Chicago han alcanzado importancia en países con modelos de libre mercado no porque fuesen populares, sino a través de impactos en la psicología social a partir de desastres o contingencias, provocando que, ante la conmoción y confusión, se puedan hacer reformas impopulares. Se supone que algunas de estas perturbaciones, como la Guerra de las Malvinas, el 11 de septiembre, el Tsunami de 2004 en Indonesia, o la crisis del huracán Katrina pudieron haber sido aprovechadas con la intención de forzar la aprobación de una serie de reformas.
James Naismith, I learned, was a bit different. “I was only three when he passed away [in 1939],” said his grandson, James Naismith, 78, of Corpus Christi, Texas. “He was known as a tenderhearted man, but he also had”—the doctor’s namesake pauses—“the polite term is ‘firmness of mind.’ It’s kind of a family trait. He devoted his life to improving the lives of others through physical activity, through games. That took time.
Though improving jumping technique may add a couple inches to an athlete's vertical jump, good landing technique is even more crucial. The landing is when almost every jumping-related injury occurs, not the jump itself. For this reason, athletes should spend a significant amount of time learning to land in a balanced position that distributes the impact of the jump equally across all joints of the lower body. This position should look almost identical to the take-off position.
This phase begins with the athlete at the bottom of the jump, just as he begins exploding upwards towards the takeoff. The force-time graph shows that the athlete reaches peak forces shortly after reaching the lowest point of the jump. He then further accelerates until his feet leave the ground and there are no more ground reaction forces measurable.
The Dual Shock Ver. served as the basis for the majority of ports, such as the Windows 9x-based PC-CD release, which was titled Resident Evil 2 Platinum in North America. Aside from retaining all previously added features, the PC version can be run in higher Display resolution.[1] A "Data Gallery" was also added to the main menu, allowing the player to view movies, rough sketches, illustrations and 3D models.[1]
An alley-oop dunk, as it is colloquially known, is performed when a pass is caught in the air and then dunked. The application of an alley-oop to a slam dunk occurs in both games and contests. In games, when only fractions of a second remain on the game or shot clock, an alley-oop may be attempted on in-bound pass because neither clock resumes counting down until an in-bounds player touches the ball. The images to the right depict an interval spanning 1/5 of a second.
Any athlete who wants to maximize the height of their vertical jump should look to reduce their non-functional body weight (body fat) as much as possible. Though it's generally not recommended for youth athletes to go on a calorie-restricted diet, they should look to make healthy food choices. A good starting point for this is 40% of calories from carbohydrates, 30% from protein, and 30% from fats.
Hi, I’m Trevor Theismann and welcome back to the blog. Today we’ll be focusing on the vertical jump and looking for ways to jump higher and increase our vertical distance. We’ve demonstrated some vertical jump exercises on the blog in the past, but now let’s take a minute to talk about technique. Training your body to jump higher isn’t just a matter of reps and strength building. No matter how many box jumps you take on, your vertical distance isn’t likely to increase unless you’re building your jump reflex correctly.
Not so long ago, I played the worst basketball game of my life. I missed layups, turned over the ball, allowed my opponent free reign to the hoop. It was dark. As I slumped on the sidelines after the game, I realized how far I’d fallen from my prime a decade ago. Back then, I could dunk; now, at 33, I could barely curl my fingers over the rim. My game had regressed to hovering around the arc jacking threes. The last time I dunked a basketball, Michael Jordan was a Washington Wizard and people still listened to Coldplay.
I gave myself six months to dunk because that was the low end of the “six to eight months” prescribed on the website of Brandon Todd, a 5'5" former D-III star who set the same goal for himself in 2005, and then, at age 22, accomplished it. When I first contacted him, Todd perfectly expressed the more shallow reason behind my goal: “When you can dunk, it means you’re a good athlete. Period. It takes away any subjectiveness.” I also chose six months because, as would be proved repeatedly during this mission, I am prone to tragic spells of overconfidence.

During the takeoff an athlete generates forces that ultimately result in a vertical velocity high enough to leave the ground. We have shown before, that this vertical velocity reaches 0 at the peak of the jump, and it is easy to show that the velocity is exactly the same during landing as it was during takeoff (but directed in the opposite direction).

Important Update! – I have been receiving a few emails/comments on players tracking their jump during the course of their program. Please understand that what you are doing when completing a jump program is breaking down the muscle.  You aren’t going to see improvements mid-week because the muscle hasn’t healed properly. That’s why I suggest only checking how much you’ve improved at the end of each rest week. Rest is just as important as the routine.